This card gets these effects, based on the number of "Crystal Beast" monster in your Spell & Trap Card Zone, This card cannot be destroyed by a card effect, 2 Once per turn, you can have the Battle Damage you take, 3 You can send 1 Crystal Beast monster you control to the Graveyard to negate activation of a spell or trap card and destroy it, Once per turn during your main phase, you can draw 1 card, Once per turn during your main phase, you can special summon 1 crystal beast card from your spell & trap card zone.