Cast Berserk only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Near Mint Condition
A card in Near Mint condition shows minimal to no wear from shuffling or general play. Cards classified as Near Mint/Mint are generally indistinguishable from cards in an unsleeved deck of other Near Mint/Mint cards. Foils in this condition have little or no scuffing or clouding on the front and edges of the card.