34 Points - Commander 3
LV 10 - AC 21 - SPD 8 - HP 55
Melee Attack +15/+10 (5 magic)
Ranged Attack -
Type - Humanoid (Elf)
Commander Effect: Followers that moved before attacking this turn gain attack +3.
Special Abilities: Mobility (+4 AC against attacks of opportunity) Quick Cast (This creature can cast one spell as a swift action); Spellsong (This creature can cast spells even when in a square threatened by an enemy)
Spells 1st - magic missle (sight; 5 damage); 2nd - daze monster (sight; Stun, creature of 6th level or lower; DC 14)