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Figure, with stat card
36
Hit Points 130
Defense 19
Attack +0
Damage 0
Special Abilities - Unique Dark Master (At the start of the skirmish, choose a Unique allied character.
That character may spend Darth Sidious Force Points as if they were its own)
Force Powers
Force 2
Force Renewal 1 (This character gets Force 1 each time he activates)
Pawn of the Dark Side (Force 1, replaces attacks sight; 1 non-Unique allied character takes an immediate turn, which does not count as one of your 2 activiations this phase; at the end of that turn, it takes 10 damage)
Sith Lightning 30 (Force 2, replaces attacks, range 6; 30 damage to 1 target enemy)
Commader Effect
Each non Unique follower within 6 squares who scores a critical hit may make an immediate extra attack.
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