DACW FNM Recap – Now With Pauper!

Hello everyone, and welcome back to the FNM recap.  This week we have two new lists for you. First off is my own list from this past weekend, Green/Red Goggles Ramp:


4x Jaddi Offshoot

3x World Breaker

1x Dragonlord Atarka

4x Nissa’s Pilgrimage

3x Tormenting Voice

3x Magmatic Insight

2x Hedron Archive

4x Kozilek’s Return

2x Chandra, Flamecaller

3x Pyromancer’s Goggles

3x Fall of the Titans

4x Fiery Impulse

4x Game Trail

3x Cinder Glade

8x Forest

4x Drownyard Temple

5x Mountain


3x Tireless Tracker

3x Den Protector

1x Chandra, Flamecaller

1x Dragonlord Atarka

3x Rending Volley

2x Goblin Dark Dwellers

2x Draconic Roar

This list is very close to the list Brad Nelson took to the top-8 of Pro Tour Shadows Over Innistrad. The deck is looking to buy time with Fiery Impulse, Kozilek’s Return and Fall of the Titans, while also ramping with Nissa’s Pilgrimage and Hedron Archive and drawing a frankly silly amount of cards with Magmatic Insight and Tormenting Voice. Pyromancer’s Goggles helps tie the list together, providing double removal spells, or even the red card filtering. Turns out drawing four cards for one mana is generally pretty good. The deck closes out the game with your typical giant monsters that people have been using in the previous format to kill their opponents, in World Breaker and Dragonlord Atarka. Fall of the Titans also functions as a win condition, especially in conjunction with Pyromancer’s Goggles, occasionally killing your opponent from as high as 20.

The main difference between this list and the list Brad did so well with in Madrid is the removal of 3 Traverse the Ulvenwald and 1 Tormenting Voice and adding 4 Jaddi Offshoot in the main. While playing the deck it became painfully obvious that Traverse was usually only a tutor for a land, and while this is an OK early play, delirium is almost never active. Without delirium the card is essentially a Lay of the land, and that is generally not a card one would want to play in their 75. Changing these cards over to Jaddi Offshoot significantly improved the Green/White Tokens, Mono-White, or basically any aggressively-slanted deck.

Up next we have something a little different. Recently we here at Dave & Adam’s have added the Pauper format to our weekly FNM, in addition to our regular Standard, Modern, draft, as well as Commander. For those who are unaware, Pauper is a format in which one can only use commons. To mark the occasion, I’ve included a list from one of our regulars, Nathan Ohmit:

2x Drifting Meadow
11x Plains
4x Quicksand
4x Secluded Steppe

4x Battle Screech
4x Gather the Townsfolk
2x Gaze of Justice
3x Journey to Nowhere
3x Kytheon’s Tactics
2x Lumithread Field
2x Mana Tithe
4x Marshaling Cry
3x Prismatic Strands
4x Raise the Alarm

4x Icatian Javelineers
4x Squadron Hawk


2x Sundering Growth

1x Patrician’s Scorn

3x Last Breath

2x Standard Bearer

2x Relic of Progenitus

1x Dust to Dust

1x Holy Light

1x Rune of Protection: Black

1x Rune of Protection: Green

1x Prismatic Strands


Pauper Recap Photo


Are there any other formats we should include? Anything specific you want to hear about? We would love to hear what you have to say to improve our FNM experience. Let us know, and we hope to see you at our weekly Friday Night Magic.

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